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@33mhz ("Arse Decider") retweeted:

@FrankenGraphics ("FrankenGFX") wrote:

Someone asked me what that level looks like stuffed into the NES CHR memory, and the answer is.. it fits. Just barely. All 256 background tiles used; a lot of them do "double duty" portraying different things in combination with other tiles in different areas

#screenshotSaturday