
@gcouprie ("Geoffroy Couprie") wrote:
Usual performance problems:
1. CPU usage, GC pauses: move to rust
2. IO: move to async
3. Telemetry: fuck if I knowConcurrency is there, somewhere, but very far down the list, because it's easy to share data across threads in Rust
with quote tweet:
@MichaelArnaldi ("Michael Arnaldi") wrote:
Most of the performance problems apps have are related to concurrency not to parallelism. When that's the case rewriting in rust solves exactly one thing : your desire to learn rust.