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andy@bell.bz ("Andy Bell") wrote:
Reblogged by slightlyoff@toot.cafe ("Alex Russell"):
anildash@me.dm ("Anil Dash") wrote:
Reblogged by slightlyoff@toot.cafe ("Alex Russell"):
mathowie@xoxo.zone ("Matt Haughey 🦣") wrote:
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Reblogged by nadim@symbolic.software ("Nadim Kobeissi"):
WPalant@infosec.exchange ("Yellow Flag") wrote:
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juglugs@mastodon.juglugs.com ("Widdershins Smith") wrote:
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bleakfuture@home.social ("Bleak Future :verified:") wrote:
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GottaLaff ("Laffy") wrote:
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tincanman@mastodon.world wrote:
jeffsonstein ("Jeff Sonstein") wrote:
if you are surprised by this then I want to talk to you about a nice bridge I happen to know is coming up for sale cheap Real Soon Now
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venladetta ("Venla Detta") wrote:
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jeffsonstein ("Jeff Sonstein") wrote:
got that?
Reblogged by jeffsonstein ("Jeff Sonstein"):
black_intellect@mstdn.social ("@blk_intellect") wrote:
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bmjhayward@fosstodon.org ("Brendan Hayward") wrote:
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GossiTheDog@cyberplace.social ("Kevin Beaumont") wrote:
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hunterwalk@mastodon.cloud wrote:
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HourlyOtters@botsin.space ("Hourly Otters") wrote:
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OhNoSheTwitnt ("The Volatile Mermaid") wrote:
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xyzzy@mastodon.sandwich.net ("Text Adventure") wrote:
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dznz@cloudisland.nz ("Daniel") wrote:
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- Swatch of colours with the following accompanying text: "I designed the 12-bit rainbow palette for use in my data visualisations. It consists of twelve colours chosen with consideration for how we perceive hue, chroma, and luminance" "The palette uses a 12-bit colour depth, so each colour requires only four characters when specified as a hexadecimal colour code in a CSS or SVG file" (remote)
jeffsonstein ("Jeff Sonstein") wrote:
ppl are needlessly freaking out at the periodic retrenchment happening in tech right now:
reductions announced:
Microsoft: 5%
Google/Alphabet: 6%
FB/Instagrm/WhatsApp: 13%"On average, every year, a company will experience 18% turnover... can expect on average to lose 6% of its staff because of reduction in force or terminating them due to poor performance... On average, companies lose 13% of their people every year because they choose to leave..."
source: https://www.netsuite.com/portal/resource/articles/human-resources/employee-turnover-statistics.shtml
pzmyers@octodon.social ("pzmyers 🦑") wrote:
The new Mastodon server for the elite is freethought.online.
https://freethoughtblogs.com/pharyngula/2023/01/24/freethoughtblogs-has-a-mastodon-server/
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rmrenner ("The Old Gay Gristle Fest") wrote:
oh here's one: when they were developing Dragon Quest 2, they finished the game and then realized it was harder than intended. They started rebalancing the game but were only able to finish the first continent before they had to ship.
So you know, if you wanna use a game genie to make the end game less grindy, that's in line with their original plans
pzmyers@octodon.social ("pzmyers 🦑") wrote:
All men need is an incubator to make a baby. Don't need no woman.
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rmrenner ("The Old Gay Gristle Fest") wrote:
I'm sure I know something absolutely more useless than usual about videogames but it's not accessible to me until I'm reminded by something barely related to the current topic of conversation
pzmyers@octodon.social ("pzmyers 🦑") wrote:
Are we waiting for someone to say grace before we eat the rich, or something? Just dig in.
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pzmyers@octodon.social ("pzmyers 🦑") wrote:
Yikes. Behold the power of brute stupidity as a bunch of bros try to build a walking mechanical spider to ride. Every step is a model of poor planning.
https://freethoughtblogs.com/pharyngula/2023/01/24/spiders-make-it-look-easy/
nadim@symbolic.software ("Nadim Kobeissi") wrote:
I found (and reported) this issue in Bitwarden all the way back in 2018 (https://cure53.de/pentest-report_bitwarden.pdf), and it was, as is too often the case, downplayed right up until a blog post makes a big deal out of it, in this case five years later. Sigh.
https://palant.info/2023/01/23/bitwarden-design-flaw-server-side-iterations
rmrenner ("The Old Gay Gristle Fest") wrote:
I finished Dragon Quest Treasures over the weekend. Solid B+? Cute setting, not super groundbreaking. The roguelite elements could have been developed a bit more. I'd play a sequel. Would be a good deal at $40 if you care about Dragon Quest, $20 if you just want an action rpg
slightlyoff@toot.cafe ("Alex Russell") wrote:
It's great to see memory safety getting the full airing.
While we're addressing old wounds that many had abandoned hope of healing, y'all should consider Apple's monopoly on mobile and how Cupertino uses its power to keep the web from competing with native.
This too can be fixed.
nadim@symbolic.software ("Nadim Kobeissi") wrote:
@bcrypt You're making me feel better about looking into Android development.