Boosted by dysfun@treehouse.systems ("gaytabase"):
wilbowma@types.pl ("William J. Bowman🇨🇦") wrote:
In case you didn’t notice, ICFP dropped Anduril as a sponsor https://icfp26.sigplan.org
Boosted by dysfun@treehouse.systems ("gaytabase"):
wilbowma@types.pl ("William J. Bowman🇨🇦") wrote:
In case you didn’t notice, ICFP dropped Anduril as a sponsor https://icfp26.sigplan.org
Boosted by jwz:
gsuberland@chaos.social ("Graham Sutherland / Polynomial") wrote:
inside you are two wolves and their 839 legitimate interest data partners.
Boosted by dysfun@treehouse.systems ("gaytabase"):
davidgerard@circumstances.run ("David Gerard") wrote:
free as in piss
Boosted by brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:"):
aeva@mastodon.gamedev.place wrote:
Oh hey the game is online now! Check it out!
https://willowx.itch.io/cyborg-bounty-hunter-vs-space-draculaIt's a short metroidvania (it's not one or the other~~it's both!) made largely by my sister, and as mentioned in the thread above, I put together a sweet set of punchy sound effects for it and I'm really proud of what we built together in just a few days! The sound effects were made with #mollytime.
Boosted by jwz:
cabel@panic.com ("Cabel Sasser") wrote:
the temu app will be studied for generations.
i opened the app, and recorded this unedited, nearly two minute, launch sequence. it somehow just gets funnier and more absurd
Boosted by glyph ("Glyph"):
azteclady@kind.social wrote:
From the depth of my "I can barely function enough to keep my job" depression:
holy
jesus
fuck
Boosted by jwz:
zzt@mas.to ("[object Object]") wrote:
we very gently encouraged cars to not hit the cyclists in the “shared bicycle and car lanes” we made by painting extra shit onto the road and nobody paid attention
well we’re out of ideas, here’s a 10,000 word paper on how the bicyclists who got hit by cars deserved it
dysfun@treehouse.systems ("gaytabase") wrote:
re: LB, when i found out the sloppers had a place to go that wasn't github, i was happy for them, despite them being awful bastards.
contrast this with the shit codeberg has gotten for putting down honestly a half arsed compromise rather than a proper slapdown from the very same slop peddlers.
Boosted by dysfun@treehouse.systems ("gaytabase"):
davidgerard@circumstances.run ("David Gerard") wrote:
a slop peddler has started a slop-friendly forgejo instance https://www.upd.dev/
every codeberg whiner in your mentions, send them here
founder's twitter bio:
> Senior Blockchain Engineer
NfNitLoop ("Cody Casterline 🏳️🌈") wrote:
RE: https://mastodon.social/@kornel/116987699111167392
Shortly after this, I saw a popup on my LG TV notifying me that I needed to accept new ToS. That reminded me to go into my router and block the TV's internet access. 😠
We're also going to be in the market for a new TV this year (the LG is many years old now and starting to have some image issues) and despite generally loving the display quality and UI of LG TVs, we'll definitely be giving preference to anything else.
Boosted by brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:"):
ShadowJonathan@tech.lgbt ("Summer Jo :v_enby: ☀️:neocat_melt_3:") wrote:
:neocat_laptop: :neocat_floof_cute:
NfNitLoop ("Cody Casterline 🏳️🌈") wrote:
@randahl re: "make it make sense":
Racism. And Hypocrisy.
LG is **awful**. They abuse Windows Update to auto-install LG spyware that reserves the right to collect "precise geolocation data", "online activity", "user identifiers" and a ton more. LG monitors now operate by the same ethics as Smart TVs, except with full admin access to your computer.
NfNitLoop ("Cody Casterline 🏳️🌈") wrote:
Husband: What are you working on?
Me: [20 minute brain dump on ipv6 address allocation methodologies and their tradeoffs.]
Husband: Oh.
(10 minutes later)
Me: Oh! [brain dump patch with the new things I have learned.]
Husband. Aah.
(❤️)
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
I wonder if there's any animators hanging out on the Fediverse
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
Notice me Dan-senpai
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
Anyway speaking of animated embroidery here is my contribution
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
I want to say that to animate you can get away with tracing over previous images, which is something I have done and it seems to be a technique supported by some animation software (Flipnote Studio comes to mind because I don't have the budget for the real deal and that was the time in my life I did the most animation, no clue how the pros do it). But idk how they do that with embroidery or if they even do it at all.
I guess you could put the "base" drawing on paper, transfer it to the canvas somehow then embroider it over? But that still leaves an embroidery step and animation tends to require quite a bit of precision
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
I admire it even more knowing a little bit about embroidery and animation. Doing either of these things is very labour-intensive. A picture that is about a half-hour to draw is looking to be 1-2 weeks to embroider. Granted, I'm doing hand-embroidery while the devs use machines, but those machines are very expensive and it's probably still harder than a traditional drawing.
Then to animate them requires doing a bunch of these drawings - embroideries - over and over where they're different enough to convey motion but not so different it looks strange. It's a difficult skill in and of itself and to embroider them on top of that... like wow.
Hats off to the devs for pulling this off. (And I'm seriously tempted to "shut up and take" my money on the game for the art itself)
brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:") wrote:
I admire the sheer gumption of embroiderong your video-game animations
https://store.steampowered.com/app/1553260/Scarlet%5FDeer%5FInn/
Boosted by brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:"):
august@chaos.social ("august [0x08] 🏳️⚧️🇲🇰") wrote:
new boostable pfp!
Boosted by brib@bribstodon.xyz ("brib :neofox_floof: :Nonbinary:"):
panzicachee.bsky.social@bsky.brid.gy ("Panzica Chee") wrote:
Just hanging around
🎨: @skiaskai.bsky.social@bsky.brid.gy
#furryart
cstanhope@social.coop ("Your weary 'net denizen") wrote:
Oh! That could be part of the human computer recreation event. People cosplaying as Babbage going around complaining about inaccuracies in the calculations, trying to get money for his devices, and complaining about buskers and the like.
cstanhope@social.coop ("Your weary 'net denizen") wrote:
I have no audience for these sorts of silly thoughts at home, so its either you folks or my screaming-into-the-void org file, and I chose you all today. My apologies.
cstanhope@social.coop ("Your weary 'net denizen") wrote:
Assuming necromancy doesn't work out, I suppose you could do recreation events with enough human computer enthusiasts. You know, get together and churn through some log tables or something... I bet you could just feel the spirit of Babbage glaring at you from the beyond:
"I wish to God these calculations had been executed by steam."
Boosted by cstanhope@social.coop ("Your weary 'net denizen"):
emf@emfcamp.org ("Electromagnetic Field") wrote:
If you missed out on the talks at EMF, almost all of them have now been published on media.ccc.de:
https://media.ccc.de/c/emf2026They are also slowly being released on YouTube:
https://www.youtube.com/@ElectromagneticFieldMany thanks to our @video team and @c3voc for the rapid service this year!
dysfun@treehouse.systems ("gaytabase") wrote:
don't get me wrong, i'd prefer to replace Hindley-Milner with proper dependent types, i just doubt my ability to implement them well, so it would really be dependent on someone with the appropriate knowledge getting involved.
dysfun@treehouse.systems ("gaytabase") wrote:
okay, so let's say we had a systems language that had:
- erlang-style actors
- a Hindley-Milner style type system
- manual memory management
how does that sound as a proposition?
cstanhope@social.coop ("Your weary 'net denizen") wrote:
I never hear retro computing enthusiasts trying to get into the human era of computing. I guess that would technically be necrocomputing or at least involve séances or something...
cstanhope@social.coop ("Your weary 'net denizen") wrote:
Were computers better when they were people? :thonking: