
Boosted by adam@social.lol ("Adam Newbold"):
Researchbuzz@researchbuzz.masto.host ("Calishat") wrote:
#disability #accessibility #VideoGames
'The new Accessible Games Initiative has defined a set of 24 accessibility tags that will appear in participating game storefronts and product pages so players can know what features a game has before they buy it. The tags have easy to understand definitions and cover a range of accessibility features games offer, like subtitles, input remapping for controls, text-to-speech and speech-to-text in chat and narrated menus.'