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jwz wrote:

Dear Lazyweb, why doesn't alpha blending work when lighting is enabled on Android? Transparency works with glColor but not with glMaterial.
GL_VERSION in the Android simulator is "OpenGL ES-CM 1.1 (4.1 Metal - 88.1)".

This works fine on iOS and Cocoa, so it's not strictly a GLES thing, just Android. GLSL is not involved.

Test case:
https://jwz.org/b/yk5Y

Screenshot