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jsonstein@masto.deoan.org ("Jeff Sonstein") wrote:

first try at getting a "player character" UI up for my seekrit project. it is crude, it needs lots of work, and still... it ain't how high the elephant flies the first try, it is the fact that it flies at all.

[decision layer] (human w GUI or s/w)
[AI/XO layer]
[operations layer]

[sol system server]

(at this point, the NPCs are murderous and the PC is half-wired)

https://boris.arghstudios.com/images/firstTryAtChar.mp4