
Boosted by fromjason ("fromjason.xyz ❤️ 💻"):
phillip@social.lol ("Phillip :usa_distress:") wrote:
@fromjason @necrophcodr I think cost is leading us there right now. There’s a reason cloud gaming is being pushed, and especially given that LLMs are so hard to run locally, I’d argue that we’re on track for that future already.