cstanhope@social.coop ("Your weary 'net denizen") wrote:
Listening to Daivuk explain the overall approach and techniques he used to create his 64kB shooter was a nice break from things.
"How I made a shooter game in 64kB":
https://www.youtube.com/watch?v=qht68vFaa1M
The game is here:
(Honestly, I can't get enough of seeing people put care, thought, and craft into their creations. It seems it goes against the zeitgeist of our times.)