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jwz wrote:

What are your favorite Shadertoys?

I threw together an XScreenSaver module that is API-compatible with Shadertoy. My thought was that this would be a good way to pull in a bunch of new savers, since the cool kids don't write C any more, they just write GLSL. There are some problems with that plan, though:

• The default license on Shadertoy is CC BY-NC-SA 3.0 and the vast majority of uploads use that, but since that prohibits commercial use, it is not an open source...
https://jwz.org/b/yk0r

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