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Boosted by cstanhope@social.coop ("Your weary 'net denizen"):
TomF@mastodon.gamedev.place ("Tom Forsyth") wrote:

Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called "Half Life 2". Are you sitting comfortably? Then I shall begin.

A Combine soldier threatening with a baton, in front of a door. Which one is a greater menace in gamedev?