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Reblogged by slightlyoff@toot.cafe ("Alex Russell"):

lhl@randomfoo.net wrote:

This writeup on Rewriting wipEout from the original leaked source code is a great read. Lots of great bon mots sprinkled in like “I’m not sure what the original PSX version did, but the PC version had a lot of malloc() and little fewer free() calls scattered around.”

Oh yeah, it compiles to WASM and is playable in your browser now: https://phoboslab.org/wipegame/

(I’m getting about 3000 fps in my browser w/ an iGPU)