
Dear Lazyweb,
Seeking source for simple but believable OpenGL 3D fire and smoke simulation that does not use GLES / GLSL shaders, OpenGL 1.3 only.
• "Why would you do that to yourself?" Reasons.
• "No, but here's one using Shader Language." You are not helping.
• "I know you said 3D, but here's a flat one." Again, not helping.
"Here's someone's thesis that doesn't have runnable code." No.