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Boosted by cstanhope@social.coop ("Your friendly 'net denizen"):
WhiskeySailor@history.lol ("Mr. Softie :zc:") wrote:

Here we go!

We're Done Playing poster with chess pieces with the CWA logo
Today at the Game Developers Conference in San Francisco, Communications Workers of America (CWA) – the union that represents over 2,000 workers across companies like Microsoft, Activision, Bethesda, and Zenimax – is announcing a new industry-wide union called United Videogame Workers-CWA. Unlike unions that have been studio- or discipline-specific, this one is open to all video game workers in the United States and Canada, regardless of employment status. UVW-CWA is rooted in the tradition of direct-join unionism, which means the union itself isn’t certified by any particular government or company, allowing anyone to join. As a result, this type of union doesn’t have the same type of legal leverage that something organized in accordance with modern laws and strictures might. But, as Emma Kinema, one of the original game devs behind the 2018 Game Workers Unite campaign and current CODE-CWA senior campaign lead, wrote in a zine explaining the rationale behind UVW-CWA, the law isn’t exactly on workers’ side these days.