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Boosted by glyph ("Glyph"):
aeva@mastodon.gamedev.place wrote:

This process is really important for developing and maintaining the technical skills of working in traditional media, because if you are not able to establish cultural and observational reference points you lose the ability to "see" as you work. Like, after you have been working on something for several hours everything sorta looks correct and wrong at the same time, and if you don't have something to ground it you'll drift in ways you don't want to.