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slightlyoff@toot.cafe ("Alex Russell") wrote:

The obvious solution is separate, single, read and write phases per frame. Saw it in action recently in a web-experience-inspired system:

https://learn.microsoft.com/en-us/minecraft/creator/documents/systemrunguide?view=minecraft-bedrock-stable#the-script-tick

The browser's problem is compatibility. We can't begin to enforce this model without developer opt-in as it would lead to tons of obviously broken content. And even if developers opt in, their libraries will have been written for the earlier era of non-pipelined execution.

This has killed many previous attempts.