Reblogged by cstanhope@social.coop ("Charles Stanhope"):
emenel@post.lurk.org wrote:
@yaxu that’s a very different reading of Papert, especially Mindstorms.
My understanding of his perspective, at least at that time is more like:
- Computer culture, from programming/engineering, is broken (gatekeeping, very hard to learn, and anchored to specific notions of productivity). It also places the computer in society as a specific type of machine, losing sight of its more generalized potential.
- We need a new concept of computer culture, and not just one, but many computer cultures. It should be based on humanist principles and make it easy for build to conceptualize their own transitional objects—things that make the computer a companion for people’s thinking and creativity rather than strictly a tool.
- LOGO/Turtle was his attempt at something like that, specifically in the context of education since until then computers were very hard to teach, and teachers were not equipped or trained to teach them.
- He specifically says that this is just one example of another way to think about computers, culture, and human-computer relationships. It is not, and should not, be the only one.
I really like this perspective and find that it moves away from programming specific goals, and more towards how to imagine computers differently in society.