Reblogged by rmrenner ("The Old Gay Gristle Fest"):
FrankenGraphics@mastodon.art ("FrankenGFX") wrote:
A full "block" of a level. Each level is divided into a string of blocks or stages, and each block has its own default scroll rules.
This one scrolls freely. Certain blocks of collision change the Y pan proportions to favour "down", to show the next block to jump to.
This would have less utility in free exploration games, because it's best used for clear-cut guiding situations. This game mostly has forward direction with a few forks.