
Reblogged by cstanhope@social.coop ("Your friendly 'net denizen"):
sml@chaos.social ("Samuel") wrote:
Are you tired of seeing strange attractors? Because I am not. After animating the attraction parameters, I decided to do something different: increase the point count to four million to create a more surface-like structure, find interesting shapes and then play around with single source lighting and materials. Here are the results:
#Blender #B3D #StrangeAttractor #GenerativeArt #3DArt #GeometryNodes
Attachments:
- A dense point cloud that creates a complex wavy 3D structure, illuminated from below and rendered against a black background. The particle color ranges from white to shiny golden. (remote)
- A dense point cloud that creates a complex wavy 3D structure, illuminated from the side and rendered against a black background, this time more zoomed in. The particle color ranges from white to shiny golden. (remote)
- A dense point cloud that creates a complex wavy 3D structure, illuminated from the side and rendered against a black background. The particle color ranges from white to pale blue. (remote)
- Another point cloud-based 3D structure, illuminated from behind and rendered against a black background. The particle color ranges from white to metallic pink. (remote)