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kornel ("Kornel") wrote:

I told it to use RGBA8 struct instead of `num_pixels` and it got it:

fn convert\_pixels(y\_plane: &mut \[u16\], cb\_plane: &mut \[u16\], cr\_plane: &mut \[u16\], rgba\_pixels: &\[RGBA8\]).

and I told it to use aarch64 instead of x86_86, and it converted it!

I'm impressed.