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Boosted by cwebber@social.coop ("Christine Lemmer-Webber"):
Dozer@social.pincade.com.au wrote:

Today marks the 30th anniversary of Id Software's Quake.

It's hard to convey how revolutionary this game was in 1996. Running on a fast Pentium, it delivered baked lighting, true 3D levels, polygonal enemies, a NIN score and Lovecraftian worlds at around 30 FPS @320x240 😜

It helped pioneer Internet FPS gaming through client-side prediction over 28.8Kb/s modems and drove adoption of early 3D accelerators.

Happy 30th Quake, thanks for the gibs.

#gaming
#gamedev
#retroGaming
#software

An image of the ranger character skin from the videogame Quake.
The opening episode hub from the video game Quake.
The back of the full release CD cover from the video game Quake.
An image of the CD-Rom release of the video game Quake.