dysfun@treehouse.systems ("gaytabase") wrote:
goddamnit, when i say "things should be executable code", i didn't mean code that relies on coincidences that just so happen to always correspond.
dysfun@treehouse.systems ("gaytabase") wrote:
goddamnit, when i say "things should be executable code", i didn't mean code that relies on coincidences that just so happen to always correspond.