dysfun@treehouse.systems ("gaytabase") wrote:
i have learned so much already, like:
- running models on your own hardware is a lot of effort
- sandboxing an agent properly is a lot of effort
- my hardware isn't really good enough for most models
- javascript software builds have somehow gotten even worse than i remember them being
but more importantly, i think i've finally worked out what 'prompt engineering' is.
i had, preferring to not touch any of this shit with a bargepole, laboured under the illusion that prompt engineering was about producing better code.
from my admittedly limited experience so far, prompt engineering is more about:
- making it less fucking annoying. be concise. no, more concise. stop with the walls of text. what are you even fucking doing? that sort of thing.
- getting it to check there were no errors in its extrusion process, like the one i've just watched it introduce into some code it didn't need to touch.