Boosted by cwebber@social.coop ("Christine Lemmer-Webber"):
aeva@mastodon.gamedev.place wrote:
@misty @cwebber @ryanprior I think also the more slop you see without realizing its slop, the more the alien noise phenomena becomes invisible to you because you get passively trained to see it as normal. The only antidote I've been able to think of so far is to look at as much real art as you can, read as much real code as you can, and so on; and think deeply about it.