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dysfun@treehouse.systems ("gaytabase") wrote:

gnt: the design is converging towards the actor-y bit of erlang. the surprise is when i went to add supervision primitives, i concluded i probably don't want them.

why?

well think about why they help in erlang - "let it crash". and why does that help in erlang? because they get restarted, which resets their state.

we don't need that in systems programming because we can just catch errors locally and correct them. and when you take all of the linkage out, it really does simplify the model greatly.

we're still doing the rest of the erlang model though, just implemented somewhat differently.