cwebber@social.coop ("Christine Lemmer-Webber") wrote:
> But my Wyvern development has been burning the equivalent of $87k/month of API token burn, or about 69 billion tokens in July (96% cache hits, fortunately). So I do have to worry about it. I don't care how much money you have; your spouse is not going to let you spend almost ninety thousand dollars a month on your hobby game. I didn't even bother asking.
You what
> My solution has been to create a token tap on $200 Max accounts, which for me work out to ~30x the list-price equivalent. So in reality I'm only spending about $2800/month out of pocket for my $87k "worth" of tokens. Though that number keeps growing alarmingly.
Oh I see it would be approx $90k/month in unsubsidized credits but because you're probably violating the ToS you're "only" spending $3k/month on filling your 30 year old graphical MUD with slop that's alienating your shrinking playerbase
Cool, cool. Honestly, with prices like these can you afford *not* to do it