Boosted by soatok@furry.engineer ("Soatok Dreamseeker"):
on_code@mastodon.gamedev.place ("Laurent 🫠") wrote:
Microsoft and the others saw profit, spent big, then bailed when the next shiny market appeared. The result? Hundreds of talented devs unemployed.
Remember: gaming is still one of the most profitable industries. These layoffs aren’t necessity. They’re choice.
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