Boosted by baldur@toot.cafe ("Baldur Bjarnason"):
decay@todayiwilllaunchmyinfantsonintoorbit.com ("Giant Intercranial Aneurysms") wrote:
@foolishowl @davidgerard so... one of the biggest tragedies of the modern infotech industry predates AI sloppery by a long minute but really helped set the stage and it's that different development disciplines are different skill sets. I am a web application developer by trade at this point and a systems dev previously and somewhat on the side and those are not the same thing. Client user applications (eg Excel or Thunderbird or the Steam client) is a different skill set again. There's plenty of overlap in the same way there's overlap between, say, civil engineering and mechanical engineering. Games development, in this metaphor, is technical theater. Flattening them all and especially trying to treat games and, say, shipping website code for Amazon as fungible has done immeasurable damage to programming as a whole, and here comes the slop to reduce everything to a thin grey paste even further