Boosted by cwebber@social.coop ("Christine Lemmer-Webber"):
toadjaune@hostux.social wrote:
@cwebber but also : with the disappearance of physical media, ever-increasing DRM, reliance on online services, and generally the tendency of the videogame industry to kill games : how long will this cultural monument exist ?
(yeah ok, GTA specifically is too big not to be saved at the very least through piracy, but I think the general point of archival and preservation still stands)