Boosted by glyph ("Glyph"):
jplebreton ("JP") wrote:
the entire point of doing an open source port / reverse engineer of a game is to make a previously locked off proprietary thing more of a public good, that can be studied and modified and preserved into the indefinite future. a codebase that's just an inscrutable alien artifact that no one understands or wants to touch does not advance any of those goals. it's a novelty for grabbing momentary attention and a waste of everyone's time. pathetic.